SODOR ISLAND 3D TREVOR THE TRACTION ENGINE UPGRADE
Upgrade assetattachmentsheartbrokenheartbroken.im to a.lm file. MeshResource::LoadResource fld:(editing)kuid2 326537 5397 1 Trevor The Traction Loading mesh assetattachmentsheartbrokenheartbroken.im VE217: Material in mesh file assetattachmentsheartbrokenheartbroken.im has no texture assigned to a required slot: texReflect VE217: Material in mesh file assetattachmentsheartbrokenheartbroken.im has no texture assigned to a required slot: texture0 VE82: Individual mesh files are not supported for traincar assets. Upgrade assetattachmentssurprisedsurprised.im to a.lm file. MeshResource::LoadResource fld:(editing)kuid2 326537 5397 1 Trevor The Traction Loading mesh assetattachmentssurprisedsurprised.im VE217: Material in mesh file assetattachmentssurprisedsurprised.im has no texture assigned to a required slot: texReflect VE217: Material in mesh file assetattachmentssurprisedsurprised.im has no texture assigned to a required slot: texture0 VE82: Individual mesh files are not supported for traincar assets. Upgrade assetattachmentslaughinglaughing.im to a.lm file. MeshResource::LoadResource fld:(editing)kuid2 326537 5397 1 Trevor The Traction Loading mesh assetattachmentslaughinglaughing.im VE217: Material in mesh file assetattachmentslaughinglaughing.im has no texture assigned to a required slot: texReflect VE217: Material in mesh file assetattachmentslaughinglaughing.im has no texture assigned to a required slot: texture0 VE82: Individual mesh files are not supported for traincar assets. Upgrade assetattachmentstiredtired.im to a.lm file. MeshResource::LoadResource fld:(editing)kuid2 326537 5397 1 Trevor The Traction Loading mesh assetattachmentstiredtired.im VE217: Material in mesh file assetattachmentstiredtired.im has no texture assigned to a required slot: texReflect VE217: Material in mesh file assetattachmentstiredtired.im has no texture assigned to a required slot: texture0 VE82: Individual mesh files are not supported for traincar assets. Upgrade assetattachmentscontenttrevorcontent.im to a.lm file. MeshResource::LoadResource fld:(editing)kuid2 326537 5397 1 Trevor The Traction Loading mesh assetattachmentscontenttrevorcontent.im VE217: Material in mesh file assetattachmentscontenttrevorcontent.im has no texture assigned to a required slot: texReflect VE217: Material in mesh file assetattachmentscontenttrevorcontent.im has no texture assigned to a required slot: texture0 VE82: Individual mesh files are not supported for traincar assets. Upgrade assetattachmentsdreamingtrevordreaming.im to a.lm file. MeshResource::LoadResource fld:(editing)kuid2 326537 5397 1 Trevor The Traction Loading mesh assetattachmentsdreamingtrevordreaming.im VE217: Material in mesh file assetattachmentsdreamingtrevordreaming.im has no texture assigned to a required slot: texReflect VE217: Material in mesh file assetattachmentsdreamingtrevordreaming.im has no texture assigned to a required slot: texture0 VE82: Individual mesh files are not supported for traincar assets.
Upgrade assetattachmentssadtrevorsad.im to a.lm file. MeshResource::LoadResource fld:(editing)kuid2 326537 5397 1 Trevor The Traction Loading mesh assetattachmentshappytrevorhappy.im VE217: Material in mesh file assetattachmentshappytrevorhappy.im has no texture assigned to a required slot: texReflect VE217: Material in mesh file assetattachmentshappytrevorhappy.im has no texture assigned to a required slot: texture0 VE82: Individual mesh files are not supported for traincar assets. Upgrade assetbodyjemmain.im to a.lm file. Heck, I actually attempted to port a Godzilla model to the game, but failed miserably because the texture was missing from the model when I converted and imported it to GMAX (somehow).
I would do it if I only had the skills and the time spared to create them.
Please dont ask me to make models, as i make my own models on my own time. Im presuming we can keep whatever content we legitimately obtained before SI3D closed, correct. I was attempting to make a fan episode using WildNorWesters IoS route that he used for his series, but that would probly just tick people off.Īnd he does have some good content as well, despite it being a bit more prototypical. Been ages since i released something for trainz and not gmod.